Altus Denoiser is Innobright’s post-processing tool that removes noise from rendered images while preserving details and effects. We let you generate fast, noisy renders and filter them to produce high quality images & animations.
Our users include visual effects (VFX) & animation studios, advertising companies, architectural & engineering firms, and anyone else that does 3D rendering.
With Altus you can render less, and get more!
We offer many ways to integrate Altus Denoiser into your workflow
Click on the products you’re interested in for more info..
Denoise with our standalone post-process tools…
Or denoise with our plug-ins and Integrations
See what Altus can do for you…
Altus Denoiser supports Linux, Mac and Windows and can denoise renders from all popular 3d Renderers.
Denoise with Speed
Altus Denoiser is built with OpenCL meaning you'll get denoise results fast. Altus can fully leverage your high performance GPU or CPU setup. With preview mode you can get HD denoise results within seconds.
Preview and Production Quality
Altus can denoise at two quality levels. Preview mode brings fast results. Production mode brings the best quality.
Hair and Strand Denoising
Altus can preserve details in hair and fur. Keeping your strand definition while removing noise.
Interactive User Interface
Altus Studio is an interactive user interface that helps you import and manage Altus projects. Get quick visual feedback with the interactive image viewer.
Altus ServerPro includes a command-line denoiser. It can be managed by config files, automated by popular render-farm software, and can be scripted to work your way.
Temporal Filtering for Animations
Altus can take in neighboring frames while denoising animations. This will prevent flickering and other noisy artifacts.
Remove the noise while retaining the sense of volume and turbulence. Altus preserves the high frequency details that give volumetric's their realism.
Get sharp refractions/reflections and smooth glossy surfaces at the same time. Altus reduces the samples required to get a smooth reflection.
Subsurface scattering requiring too many samples? Altus can take the transmission/SSS AOV information and smooth the noise while retaining shape, color, and texture details.
Motion Blur and Depth of Field
Altus smooths out DOF while keeping forground/background separation. With global position AOVs, Altus gains insight into the scene that other denoisers lack.
Remove the noise while keeping texture details. Colors, Normals, Displacement, can be preserved, keeping your material definition the way you want it.
Denoising Global/Indirect Lighting
Have noisy lighting? Altus can denoise your AOVs too giving you smooth global illumination at a fraction of the samples.
Denoising all AOVs
Altus can denoise all your AOVs simultaniously. With Altus you can select which AOVs to input to Altus and a different set of AOVs to denoise.